Cloddle v2.1

Designed by: Dean Hewson

4.0010.00

Clear

Description

Cloddle lets you create ‘clouds’, by joining up to 3 base solids then adding further shapes around it.

It originally began as a project to create a customisable, cloudish nightlight that a kid could carry with them through the house on those dark and scary nights.

We’ve taken a step back and are now asking, what use would you like to see this toolkit used for?

Instructions

Place, rotate and size your base shapes

S1, S2 and S3 are your base shapes. Move them around with the sliders (L<->R means left to right, etc) to change;

  • whether they’re on or off,
  • how many sides they have,
  • their radius (another way of saying size),
  • their position, left and right,
  • their position, up and down,
  • their rotation.

It’s important that these shapes overlap.

Click the toggles for Join Base and Add Shapes

It’s a bit weird having these separate with no steps in between, but joining shapes together can take a lot of computational power, so separating them makes the whole thing less likely to fall over.

Adding Shapes

There’s some fancy maths going on in the background, but this step is pretty simple. It lets you add a number of shapes around the base you’ve made to fill out the ‘cloud’.

Choose the number of sides your shapes have, the number of shapes, their total size (max size) and their relative size (how much bigger the larger ones are than the smaller ones), and their rotation (which you can also randomise with ROT RND).

NOTE: if your shapes are spheres, do not select the highest number of shapes. It’s a lot of work for a computer to figure out where spheres meet each other, so if you have too many spheres the next step will cause the system to crash.

Click the toggles for Join Shapes and Surface to Mesh

Again, this is broken up to help the computation along.

Low Poly and Thickness

Low Poly reduces the number of faces your mesh has. It’s an experimental feature to see if people like it. Thickness gives your Cloddle some wall thickness, which some 3d printers may prefer.

Your info and sending data

Name your model and give advice in this last section. Enter in your email to send the parameters (numbers on the sliders) to yourself and ideally to Testbatch – we’ll need it to recreate your Cloddle for any printing or customisation, and to inform the research project.

Then last, you can download a 3dm and/or STL file. STL’s are what 3D printers use, and 3dm is what the program that Cloddle was designed is uses.

 

User Toolkit